# Microsoft Developer Studio Project File - Name="NwQuota" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=NwQuota - Win32 Unicode Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "NwQuota.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "NwQuota.mak" CFG="NwQuota - Win32 Unicode Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "NwQuota - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "NwQuota - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "NwQuota - Win32 Unicode Debug" (based on "Win32 (x86) Application")
!MESSAGE "NwQuota - Win32 Unicode Release" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
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# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "NwQuota - Win32 Release"

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# ADD CPP /nologo /MD /W4 /GX /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# SUBTRACT CPP /Fr
# ADD BASE MTL /nologo /D "NDEBUG" /win32
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# SUBTRACT LINK32 /debug

!ELSEIF  "$(CFG)" == "NwQuota - Win32 Debug"

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# ADD CPP /nologo /MTd /W4 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
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!ELSEIF  "$(CFG)" == "NwQuota - Win32 Unicode Debug"

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# ADD CPP /nologo /MTd /W4 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
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LINK32=link.exe
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# ADD LINK32 netwin32.lib calwin32.lib clxwin32.lib locwin32.lib /nologo /subsystem:windows /debug /machine:I386

!ELSEIF  "$(CFG)" == "NwQuota - Win32 Unicode Release"

# PROP BASE Use_MFC 6
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# PROP BASE Output_Dir "Traytes0"
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# PROP Use_MFC 5
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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!ENDIF 

# Begin Target

# Name "NwQuota - Win32 Release"
# Name "NwQuota - Win32 Debug"
# Name "NwQuota - Win32 Unicode Debug"
# Name "NwQuota - Win32 Unicode Release"
# Begin Group "Source Files"

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# Begin Source File

SOURCE=.\ColorStaticST.cpp
# End Source File
# Begin Source File

SOURCE=.\DialQuota.cpp
# End Source File
# Begin Source File

SOURCE=.\hookwnd.cpp
# End Source File
# Begin Source File

SOURCE=.\HyperLink.cpp
# End Source File
# Begin Source File

SOURCE=.\MainFrm.cpp

!IF  "$(CFG)" == "NwQuota - Win32 Release"

# ADD CPP /W4

!ELSEIF  "$(CFG)" == "NwQuota - Win32 Debug"

# ADD CPP /W4

!ELSEIF  "$(CFG)" == "NwQuota - Win32 Unicode Debug"

# ADD BASE CPP /W4
# ADD CPP /W4 /D "_UNICODE"

!ELSEIF  "$(CFG)" == "NwQuota - Win32 Unicode Release"

# ADD BASE CPP /W4
# ADD CPP /W4 /D "_UNICODE"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\ntray.cpp
# End Source File
# Begin Source File

SOURCE=.\nwquota.CPP
# End Source File
# Begin Source File

SOURCE=.\nwquota.rc
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File

SOURCE=.\Token.cpp
# End Source File
# Begin Source File

SOURCE=.\unige_NWgetAccBalance.cpp
# End Source File
# Begin Source File

SOURCE=.\unige_NWgetDriveSpaceRestriction.cpp
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SOURCE=.\hookwnd.h
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SOURCE=.\HyperLink.h
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SOURCE=.\MainFrm.h
# End Source File
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SOURCE=.\ntray.h
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SOURCE=.\nwquota.h
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SOURCE=.\StdAfx.h
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SOURCE=.\Token.h
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SOURCE=.\unige_NWgetAccBalance.h
# End Source File
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SOURCE=.\unige_NWgetDriveSpaceRestriction.h
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
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SOURCE=.\RES\hd.ico
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SOURCE=.\RES\hd_jaune.ico
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SOURCE=.\RES\hd_rouge.ico
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SOURCE=.\RES\hd_vert.ico
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SOURCE=.\HLinkSample\res\hlink.cur
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SOURCE=.\RES\hlink.cur
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SOURCE=.\RES\icon1.ico
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SOURCE=.\res\Nottest.rc2
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